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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Sun, 14 Mar 2010 09:08:54 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>BLOG</title><subtitle>BLOG</subtitle><id>http://www.chillfactorfilms.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.chillfactorfilms.com/blog/"/><link rel="self" type="application/atom+xml" href="http://www.chillfactorfilms.com/blog/atom.xml"/><updated>2009-10-07T11:48:24Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.9.2 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Hounds, music video shoot</title><id>http://www.chillfactorfilms.com/blog/2009/10/7/hounds-music-video-shoot.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/10/7/hounds-music-video-shoot.html"/><author><name>Adrian</name></author><published>2009-10-07T11:29:28Z</published><updated>2009-10-07T11:29:28Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<div>
<p>I've just recently finished work on a music video for Hounds, a band I've worked with previously on a few occasions under their former incarnation of Little Joe Zero. The video was to be a very low budget, fast shoot, all taking place in a woodland area, which was ours for the day thanks to a good friend of the band.&nbsp;</p>
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<div><span class="full-image-block ssNonEditable"><span><img src="http://www.montsaxonnex.com/photos/613996703_VCByw-M.jpg?__SQUARESPACE_CACHEVERSION=1254913251373" alt="" /></span></span></div>
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<p>Olly, Chas &amp; Chris had a pretty good idea of what they wanted to do and a sort of surreal horror vibe with a nod to the b -movie genre was the brief. Over coffee and a few rollies, we went over what props and costumes they had picked up from the fancy dress shop and worked out a rough plan for shooting. Ideally I would have shot this video on a combination of black &amp; white 16mm and super 8, but budget and time being what they were this just wasn't an option. I'd recently started to shoot with a Panasonic GH1 DSLR and felt fairly confident that the camera would work well for this shoot, with my only doubt being, how well the footage stood up to heavy grading ( or in this case, heavy degrading ).</p>
<p>For the most part shooting the video using a DSLR was a positive experience, the form factor and speed of setting up a small camera in multiple locations with lens changes was a breeze. Most of my lenses and filters were all in one back pack, which allowed me to move a lot faster, only occasionally having to return to the cars to restock and eat. Moving the props, generator and ghetto blaster playback were probably far more time consuming. I shot on a combo of Olympus ZD lenses, for most of the handheld running around stuff and OM manual lenses for the set performance pieces. For the most part, I was shooting at around f4.</p>
<p>For the edit, I knew we were going for a mixed format look. I think the footage held up well to being pushed so far in post, with the main takes around the couch fairing best of all. The afternoons filming was pretty hilarious as you can imagine from watching the video.</p>
<p>Hounds have got this up on their youtube channel. Go here if you want take a look</p>
<p><a href="http://www.youtube.com/houndstelevision">www.youtube.com/houndstelevision</a></p>
<p>Ade</p>
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<div><a title="Hounds ' In Your Eyes " href="http://exposureroom.com/ee33b3e227bc4635879cc68fb0aac229"><span class="viewOnXRLink">View on ExposureRoom</span></a></div>
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</div>]]></content></entry><entry><title>Blender Editing</title><category term="Blender"/><category term="Film Production"/><category term="Footage"/><category term="NLE"/><category term="Post Production"/><category term="Video"/><id>http://www.chillfactorfilms.com/blog/2009/7/1/blender-editing.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/7/1/blender-editing.html"/><author><name>Adrian</name></author><published>2009-07-01T14:32:04Z</published><updated>2009-07-01T14:32:04Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>I've been messing around with Blender for a few years now, occasionally using it for titles/motion graphics etc. on projects and when I have time, trying my hand at a little modelling. Over the last few months though, I've been drawn more and more to it's post production capabilities, with the upgrade to the sequence editor and the addition of compositing nodes for colour correction and keying. I've posted about this a while ago, but have since begun to use this side of the software on a more regular basis. Surprisingly, I now find myself turning to Blender sometimes, as an alternative to "other" post production software, to get some jobs done.&nbsp;</p>
<p>Maybe it's because I've become used to it's way of working, but I find basic cutting in the sequence editor very fast and just plain logical. While it is still a long way from being an out of the box NLE, that will work in high pressure environments, I feel for film projects of my own, it's more than enough to sketch out and even polish off some short form material. I recently edited a short piece in Blender, which I shot on one night in January. The footage was of the sun setting over the mountains. When working with it in the timeline, I decided to flip the direction of the shots, reversing some of them, to make it appear like sunrise. This took a matter of seconds to achieve, but it's the kind of thing that can sometimes be much more time consuming. Anyway, here is the clip, filmed from the Pont D'Andey, overlooking the clouds above the valleys.</p>
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<div style="margin-top: 10px; margin-bottom: 10px; font-size: 10px;">Sunset to sunrise By <strong>Adrian Frearson</strong><br /><a href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/23ce77e3bbcb4529b256bf861d160184/">View in <strong>HD</strong></a>&nbsp;&nbsp;<a href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/23ce77e3bbcb4529b256bf861d160184/" target="_blank">Download 720p HD Version</a>&nbsp;&nbsp;<a href="http://exposureroom.com/members/AdrianFrearson.aspx/videos/" target="_blank">Visit Adrian Frearson's ExposureRoom Videos Page</a></div>
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<p>&nbsp;</p>]]></content></entry><entry><title>Avalanche Alley PT II</title><id>http://www.chillfactorfilms.com/blog/2009/5/16/avalanche-alley-pt-ii.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/5/16/avalanche-alley-pt-ii.html"/><author><name>Adrian</name></author><published>2009-05-16T11:26:56Z</published><updated>2009-05-16T11:26:56Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>Over the last couple of winters I've been slowly working away at a long form documentary film, documenting the effect that snowfall and the subsequent avalanches have on the mountain eco system. I've never worked on or been involved in any kind of nature production, except my own personal films, but ever since I first picked up a film camera and started shooting skiing and snowboarding, my fascination with this subject has grown more each year.</p>
<p>This winter was a big snow year and ideally I would have liked have filmed more sequences than I did. But anyway I still managed to shoot some material for the film and hopefully, given good conditions next winter, might be able to complete the film in 2010. I've made a short teaser from some of this winters shots, which I've posted on Exposureroom.</p>
<p><div id="xrPlayerEmbededDiv380f07039aca4e439ec175b841e6f51f"><object id="xrPlayerEmbeded380f07039aca4e439ec175b841e6f51f" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,124,0" width="646" height="396"><param name="movie" value="http://exposureroom.com/flash/xrVideoPlayer.swf?domain=exposureroom.com/&assetId=380f07039aca4e439ec175b841e6f51f&size=md&titleColor=white" /><param name="allowNetworking" value="all" /><param name="quality" value="best" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="false" /><embed name="xrPlayerEmbeded380f07039aca4e439ec175b841e6f51f" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://exposureroom.com/flash/xrVideoPlayer.swf?domain=exposureroom.com/&assetId=380f07039aca4e439ec175b841e6f51f&size=md&titleColor=white" quality="best" width="646" height="396" allowNetworking="all" allowScriptAccess="always" allowFullScreen="false"></embed></object></div><div style="margin-top: 10px; margin-bottom: 10px; font-size: 10px;">Avalanche Alley ptII By <b>Adrian Frearson</b><br /><a href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/380f07039aca4e439ec175b841e6f51f/">View in <b>HD</b></a>&nbsp;&nbsp;<a target="_blank" href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/380f07039aca4e439ec175b841e6f51f/">Download 720p HD Version</a>&nbsp;&nbsp;<a target="_blank" href="http://exposureroom.com/members/AdrianFrearson.aspx/videos/">Visit Adrian Frearson's ExposureRoom Videos Page</a></div></p>
<p>Shooting naturally triggered avalanches is not the easiest thing in the world to do, you need to be in the right place at the right time obviously, but having quick reactions and gear that will react as fast is probably equally important. The last couple of winters shooting for this project have really been a testing ground for me and I'm now realizing that I may need to go back to my 16mm shooting days. I've shot most of the material so far with my FX1, which is a notoriously slow starting camera, even by other tape based systems. I think any digital based system isn't ideal in a situation where the camera has to stay in standby, in the cold for hours on end and then suddenly drop into instant record. So I'm considering the switch back to Super 16, purely for shooting these sequences next year, conditions allowing. Most film cameras that I've used don't suffer from poor start up times, they either run or they don't! I had been thinking of using the upcoming Scarlet, to complete the project, but as start up on the current Red One is a bit of an issue, I will just have to wait and see how this develops. In the meantime I'm keeping my eye on S16 prices, quite a few people seem to be offloading film gear at the moment, so it could be time to scoop a bargain.</p>
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<p>Ade</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Stock Downloads</title><id>http://www.chillfactorfilms.com/blog/2009/5/7/stock-downloads.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/5/7/stock-downloads.html"/><author><name>Adrian</name></author><published>2009-05-07T17:15:41Z</published><updated>2009-05-07T17:15:41Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>With the switch to this new site I am taking down the Scratchtapes pages, as I simply don't have the time to update what is effectively 2 blog installs or run an e-commerce site. The Scratchtapes clips will still be available to order via a dedicated page on this site, along with downloads of the free low resolution versions.&nbsp;</p>
<p>Some of the Scratchtapes clips as well as some newer HD versions are now on <a href="http://www.revostock.com/?a_aid=20428">Revostock</a> and <a href="&lt;a href=&quot;http://www.pond5.com/artist/ChillFactor?ref=ChillFactor&quot;&gt;Pond5 Stock Footage&lt;/a&gt;">Pond5</a>. This means the clips are available individually, rather than as a disc collection.&nbsp;</p>]]></content></entry><entry><title>Micro Four Thirds Cinema</title><id>http://www.chillfactorfilms.com/blog/2009/5/4/micro-four-thirds-cinema.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/5/4/micro-four-thirds-cinema.html"/><author><name>Adrian</name></author><published>2009-05-04T16:50:09Z</published><updated>2009-05-04T16:50:09Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>So, to continue with my ongoing search for the perfect back packable camera solution, I've been following closely the release of the Panasonic DMC GH1 hybrid VDSLR.. an SLR that also happens to be a Hi-Def video camera. I was expecting to like this camera, as it would allow me to use my existing still lenses and therefore be a very light weight and compact set up. I wasn't expecting though, the image quality to be as sharp and detailed is it looks.</p>
<p>The compression was a real concern, and still is, but it does like this is going to be a very versatile little camera, especially when weight or difficulty in using larger cameras is concerned.  British freelancer Phil Bloom has been one of the first people to really demo the camera for use in video production. He has written a nice piece on it's use in this context as well as created a couple of edited clips, to show the cameras potential. The slow mo shots from Kauai are particularly nice.  <a href="http://philipbloom.co.uk/2009/05/02/kauai-sunset-lumix-gh1-slow-motion/">http://philipbloom.co.uk/2009/05/02/kauai-sunset-lumix-gh1-slow-motion/</a></p>
<p>The camera has created quite a buzz already, though it remains to be seen how it will be adopted by the indie film community and low budget shooters. I'm looking forward to getting my hands on this camera and testing it out in the near future.  Cheers  Ade</p>]]></content></entry><entry><title>Carnaval</title><id>http://www.chillfactorfilms.com/blog/2009/3/23/carnaval.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/3/23/carnaval.html"/><author><name>Adrian</name></author><published>2009-03-23T14:07:12Z</published><updated>2009-03-23T14:07:12Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>Saturday was the carnival day here in our local village Mont-Saxonnex. The weather was clear but cold! I shot some footage and here is a little clip from the day, which I've uploaded to my smugmug account to try the video hosting out.</p>
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<p>Ade</p>]]></content></entry><entry><title>The hybrid camera race</title><id>http://www.chillfactorfilms.com/blog/2009/3/6/the-hybrid-camera-race.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/3/6/the-hybrid-camera-race.html"/><author><name>Adrian</name></author><published>2009-03-06T12:50:45Z</published><updated>2009-03-06T12:50:45Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>Panasonic announced on Tuesday, the release of their updated Micro Four Thirds camera, the hybrid GH1. This is one I have been hoping would work the way it promises. Shooting video as well as stills, but with the video side of the camera, being integral to it, rather than a nice after thought. It's capable of shooting 1080 50i/720 50p for us here in PAL land, which sounds very promising to me and if the codec side of it holds up, then it could be the ideal take anywhere camera. <a href="prolost.blogspot.com/2009/03/panasonic-gh1.html">Prolost</a> did a good post on this from a film shooters perspective and it has really peaked the interest in the four thirds standard, from a whole new crowd.</p>
<p><a href="http://panasonic.net/avc/lumix/systemcamera/gms/gh1/index.html"><img class="alignnone" title="Panasonic GH1" src="http://panasonic.net/avc/lumix/systemcamera/gms/gh1/img/mainparts/image01.jpg" alt="" width="462" height="202" /></a></p>
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<p>The proof is in the pudding though, so I will wait until I've seen some properly shot footage, or better tried one out myself, before passing judgement.  More details on the Panasonic <a href="http://panasonic.net/avc/lumix/systemcamera/gms/gh1/new_creative_way.html">website</a> Ade</p>]]></content></entry><entry><title>From the Top</title><id>http://www.chillfactorfilms.com/blog/2009/3/1/from-the-top.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/3/1/from-the-top.html"/><author><name>Adrian</name></author><published>2009-03-01T16:36:54Z</published><updated>2009-03-01T16:36:54Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>I was out last week shooting and decided to do some POV shooting on ski's. I haven't done much of this recently and it's something that needs to be practiced fairly often, so that you don't loose your edge, no pun intended. I had to shoot some shutter speed tests so decided to use this as an excuse. When it came to edit the footage I chose to have a go at using the Video Sequence Editor in Blender.</p>
<p>Blender is an open source 3d modelling and animation package, which I've used regularly in the past for creating image sequences and title graphics.   I recently watched the animation film " <a href="http://www.bigbuckbunny.org/index.php/download/">Big Buck Bunny</a> " ( go download it for the kids ), which was created by a team of Blender artists and was blown away by it. As well as using and testing Blender for it's animation/modelling/rendering, the post production on the film was mostly done inside Blender, which inspired and encouraged me to go back and try and edit something with it.</p>
<p>So I,ve cut together my first and very basic edit using this tool. While it took me longer than normal to edit something like this, I did find it very intuitive ( just like other parts of the program ), once I was in the swing of things. Now I've started to scratch the surface of Blenders editing abilities, I will probably try and get my fingers even dirtier with another edit.</p>
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<div style="margin-top: 10px; margin-bottom: 10px; font-size: 10px;">From The Top By <strong>Adrian Frearson</strong><br /><a href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/f685542ed96f4af6a7085764fb6b44e2/">View in <strong>HD</strong></a>&nbsp;&nbsp;<a href="http://exposureroom.com/members/AdrianFrearson.aspx/assets/f685542ed96f4af6a7085764fb6b44e2/" target="_blank">Download 720p HD Version</a>&nbsp;&nbsp;</div>]]></content></entry><entry><title>Technique Top Ten</title><id>http://www.chillfactorfilms.com/blog/2009/1/14/technique-top-ten.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2009/1/14/technique-top-ten.html"/><author><name>Adrian</name></author><published>2009-01-14T22:54:25Z</published><updated>2009-01-14T22:54:25Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>The bible has a lot to answer for, least of all, why all lists always result in top 10's. Anyway, I had wanted to add an instructional element to the site for some time, so tonight I'm kicking this off with a set of basics for mountain photography and filming.  So this is my list of ten things that I believe can really make a difference to your outdoor and mountain photography. It's not meant to be exhaustive and I'm sure there are many things that could be added, but I wanted to have a simplified set of golden rules ( which I sometimes break ), which are easy to memorise and hopefully, will be helpful to those wanting to get more out of their photography/cinematography when in the mountains.</p>
<p>I've included links for those wanting to delve deeper into certain subjects ( and I encourage you to do so ), as I wanted to keep this as simplified as possible. This is not intended for seasoned shooters, but if you are, and feel there is something that I should have included then please drop me a line.  I've included a few points that are practical rather than artistic, creative or theoretical. If you can't use your equipment then you won't be able to shoot and, likewise, if you're comfortable, safe, well equipped and familiar with your kit, then you are free to concentrate on things such as composition.&nbsp;</p>
<p><span>1.&nbsp;<strong> You can't capture everything</strong>. </span></p>
<p><span>Exposure and dynamic range</span> The human eye is capable of seeing an incredible range of brightness and within this range, still being able to see detail. The amount of stops from light to dark that the human eye can see is usually greater than most digital or film cameras ( <a title="Dynamic Range Explanation" href="http://www.cambridgeincolour.com/tutorials/dynamic-range.htm">though not always</a> ). When shooting in the mountains on any given day, you are likely to encounter a large range, from the dark forest shadows to the sun illuminated snow fields on the summits. This incredibly contrasty scene is what can make mountain shots so spectacular, but it can also confuse people when taking a photo of the scene, which when viewed later looks nothing like the scene you witnessed.&nbsp;</p>
<p>The important part here is what do you want to capture most of all? Is it more important to capture the details in the shade or more important to capture the details in the highlights. While by learning the basic rules of exposure you can go some way to cover both, it's really important to try and visualise scenes the way a camera will capture them. Learning to look at a scene and understanding the cameras limits in order to reframe or compose the shot, is all part of the learning process.</p>
<p>This shot, whilst not a great shot, is a good example. Where I was standing, in front of the forest with a shaded, snowy field in front of me, the view was incredible. I knew that I couldn't capture both the foreground and the mountains beyond and still have everything perfectly exposed. So I reframed, to emphasise the fresh snow and sunlight on the mountains behind, the edge of the forest is near black, but works as a border to frame the scene.</p>
<p><a href="http://montsaxonnex.com/blog/wp-content/uploads/2009/01/p8220874.jpg"><img class="size-medium wp-image-103" title="p8220874" src="http://montsaxonnex.com/blog/wp-content/uploads/2009/01/p8220874-300x225.jpg" alt="Bargy chutes" width="300" height="225" /></a></p>
<p><a title="HDR photography" href="http://www.luminous-landscape.com/tutorials/hdr.shtml">HDR</a> photography does address this issue and has made it possible to capture scenes, where even the human eye is unable to see all. In brief this involves taking several shots at different exposures, which are later composited together in software.  &nbsp;</p>
<p><span>2.<strong>&nbsp; Give up trying to capture everything</strong>. </span></p>
<p><span>Zooming and panning</span> This applies particularly to filming and is probably the biggest hurdle that most people with a video or movie camera find they have to cross. We have all seen the footage of kids plays or friends holidays, only to feel completely sea sick from the experience. It's tempting when you can zoom and pan the camera around to capture a big scene. Don't do it! Okay, unless it's for a particular artistic reason, just don't do it.</p>
<p>It's often better to convey a scene with a wide angle shot supplemented by small details of the scene, which when viewed later convey the message of the experience. A typical example would be a sunny day, with a lot of activity, perhaps at the ski slopes or something. Instead of just waving the camera around to try to cover everything, look for the less obvious, maybe film or shoot the scene, reflected in a pair of goggles. Finding these smaller details often help to tell the story far more effectively than simply moving the camera around, in an attempt to capture everything.&nbsp;</p>
<p>In the language of film, television and photography these shots are known as cutaways/details/close ups and consist of some of the most cliched shots in history: the flag to signify the country/state etc., the bucket and spade on the beach, the clock ticking to signify time. This shot is a good example of what I mean. A bluebird day, after a huge amount of snow and everywhere looked amazing, but one of my favourite shots from that day, was this close shot of animal prints in the snow.&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://montsaxonnex.com/blog/wp-content/uploads/2009/01/p9110479.jpg"><img class="size-medium wp-image-105" title="p9110479" src="http://montsaxonnex.com/blog/wp-content/uploads/2009/01/p9110479-224x300.jpg" alt="White Sox" width="224" height="300" /></a></p>
<p><span>3. <strong>Circular Polarisers</strong></span></p>
<p>These screw on <a title="Filter Wiki" href="http://en.wikipedia.org/wiki/Photographic_filter">filters</a> will probably be one of the only filters that you actually need when shooting in the mountains. There job is to cut out reflections and they are often used when shooting near glass windows. Because there is usually a large amount of water vapour in the atmosphere, the filters come in to there own when you would like to capture very well defined fluffy clouds, for example.</p>
<p>As you point the camera further away from the sun, the effect of the filter on a clear blue sky becomes more pronounced.  Circular Polarisers work in relation to the angle from the light source, for example, if shooting straight into a glass window, they will have little or no effect, but if you moved off to an angle to take the shot, the effect of glare being cut down becomes more obvious. Also remember, that telephoto or long zooms don't really work well with CP's, so they are best used for wide and standard focal lengths. Like any piece of kit, try it as soon as you buy it. It doesn't take too long to see how they work.</p>
<p>4. <span><strong>Tripods/supports</strong></span></p>
<p>If one thing will improve landscape shots ( both moving and still ), it's the use of a good tripod or camera support. Get the best you can afford, period. Monopods are great for shooting sports and wildlife stills with longer lenses, but personally I find them almost useless for filming. If weight is really a major concern then sometimes makeshift supports can get the job done, a rolled up down jacket, resting on a rock or a wall, for example. If you own a large camera backpack, these can also double as makeshift supports when shooting from a low level. This only really works with camera bags that are vertically rigid, by simply placing the camera or lens on the top of the bag, it's possible to get a reasonably stable shot ( I use a <a href="http://www.tamrac.com/">Tamrac Expedition 7</a> to carry a full days kit, but Lowepro and others produce similar bags ).</p>
<p>5. <span><strong>ND Filters</strong></span></p>
<p>For many types of shooting, lack of light is often a problem. In the mountains during the daytime, especially in the snow, the opposite is true. If you need to control depth of field, then using an ND filter is normally my first choice. If I want to shoot with the lens wide open, to separate the foreground from the background say, but want to shoot at a given shutter speed, the only way to really do this is with an ND filter. These can be bought as simple screw types or you can use a system like the<a title="Cokin " href="http://www.cokin.com/"> Cokin P</a> drop in square filters. The Cokin system is pretty good, as you can add more filters for different lenses and cameras, without buying separate filters for each system. All you need to replace is the thread adapter for your lens or camera.&nbsp;  Graduated ND filters are also great additions to this set up and help in situations where there is a very bright scene in the top of the frame, yet the foreground, in the lower part of the frame is significantly darker. A set of graduated ND filters is a great investment, when shooting in the mountains and doesn't cost a fortune.</p>
<p>6. <span><strong>Manual exposure and pure white</strong></span></p>
<p><span><strong></strong></span> Snow is easy to photograph, if you don't try and over complicate it. Some people approach this aspect, as some sort of dark art and while in certain conditions it can be a little tricky, as a rule, it couldn't be more straight forward. I will expand on this in another post, but for now I will link to this <a title="Exposing Snow" href="http://www.luminous-landscape.com/tutorials/exposing_snow.shtml">tutorial.</a> Simply, snow is roughly 1-2 stops brighter than a medium tone. So in other words, say you were to point your camera or light meter at the snow, in order to take a reading and subsequently take the shot, you will probably end up with a shot that is under exposed. The reason for this is, the camera doesn't know that the snow is pure white ( well actually it has a blue tone ) and it tries to expose the shot as if the snow was a medium tone. The answer is often to then manually open up 1-1.5 stops from what the camera is telling you to do, you should now be in the right ball park exposure wise.  Taking the reading from the back of your hand ( if you have light toned skin like me ) and then locking exposure should in most daytime situations, give you a fairly good exposure. This is a quick fix, but does often work.</p>
<p>7. <span><strong>Temperature</strong>. </span></p>
<p><span>Letting the gear acclimatise</span> Cold can kill batteries. Damp and cold can and frequently does play havoc with cameras and lenses. This is okay, it can be dealt with, how were those penguin sequences filmed otherwise? ( not the dancing ones ) If possible keep spare batteries stored on or close to your body, this should keep them warm enough to keep their charge until needed. I usually stuff batteries on my inside pockets or hip pockets ( I don't know how healthy that is for your testicles! )&nbsp;</p>
<p>When taking your camera from a warm room out into the cold, or vice versa, it will probably need time to adjust to the change in temperature and humidity. I usually unpack a camera from the bag and then leave it set up on the tripod, while I scope out what I'm shooting and prepare any other gear. This usually gives the camera enough time to adjust to the cold/damp. Lenses will steam up with very quick humidity changes, so make sure you have plenty of lens cleaners, just in case.&nbsp;  When it is extremely cold, going down past -15c, then problems can arise. Keeping the camera wrapped in a warm jacket or small blanket can help. I have had serious problems with certain DV cameras in the past ( but only on a few occasions ), where the tape mechanisms became so iced up that the cam became unusable. Had I, wrapped these cams at the time, I might of avoided these problems.  When bringing video cameras in particular in from the cold, leave plenty of time before operating or playing back</p>
<p>8. <span><strong>Carrying equipment.</strong> </span></p>
<p><span>Less is more</span> This is more of a personal preference than an absolute. Following on from what I said about temperature, what you are wearing and how you are equipped to deal with the elements, is as important, if not more so, than what camera equipment you are carrying. There's no point in attempting to get a shot, at the risk of not returning home. This might be an extreme example, but I don't think that this is overly dramatic. On another level, what if you are so cold or uncomfortable, that you cannot concentrate on the photography, or hold the camera steady for that matter. Personally, I would rather leave a very heavy lens at home, even if it gave me a stop or two of extra light, than freeze and dehydrate, because I didn't have room for extra clothing and drink.  &nbsp;</p>
<p>9.<span><strong> Batteries/film/tape/memory cards</strong></span></p>
<p>Carry loads of them and make sure that you've tested all of your equipment together before packing for a shoot. Maybe this should be number 1 on the list! Enough said.  &nbsp;</p>
<p>10. <span><strong>Study your subject, learn mountain crafts, study your subject.</strong></span></p>
<p>Last, but by no means least, is the importance of understanding and being able to work with your subject. Whether you are filming friends riding at the snow park, photo's of flowers on Alpine meadows or shooting landscape time-lapses, it will be so much easier, and more fun, if you have a good understanding of where and what you are shooting.</p>
<p>Study maps, go to photo exhibitions and look at other peoples work, take note of weather patterns and speak to local people as much as possible about weather past and present, if shooting in the backcountry during winter, you really should study snow and avalanche safety. You may be working alone, but it doesn't mean that you won't come across a situation where you will need this knowledge. Carry a beeper, shovel and compass and learn how to use them. Above all, perhaps the most important aspect of mountain photography is learning as much as you can about the environment itself.</p>]]></content></entry><entry><title>The big RED day</title><id>http://www.chillfactorfilms.com/blog/2008/11/13/the-big-red-day.html</id><link rel="alternate" type="text/html" href="http://www.chillfactorfilms.com/blog/2008/11/13/the-big-red-day.html"/><author><name>Adrian</name></author><published>2008-11-13T16:08:16Z</published><updated>2008-11-13T16:08:16Z</updated><content type="html" xml:lang="en-GB"><![CDATA[<p>Today has been a big, big day for U.S camera company <a href="http://red.com" target="_blank">RED</a>. I've been following closely the threads on the reduser site, in the build up to todays announcement and am as shocked as anybody at the scale of their plans for a camera system. It had been generally thought that there would be 2 camera systems, one low end for indie shooters and one higher end model for top end production. What they have planned for next year though, is a completely modular and scalable camera system, encompassing still, video, film and 3d production. The principle will be to change the " brain " at the center of the system to suit the productions needs. While this probably won't affect the vast majority of stills photographers just yet, for those shooting stills at the higher end or anyone involved in shooting both mediums, this development is promising.</p>
<p><a href="http://montsaxonnex.com/blog/wp-content/uploads/2008/11/epic_scarlet1.jpg"><img class="alignnone size-full wp-image-71" title="epic_scarlet1" src="http://montsaxonnex.com/blog/wp-content/uploads/2008/11/epic_scarlet1.jpg" alt="" width="500" height="185" /></a></p>
<p>With footage from the recently released Nikon d90 and Canons new 5DmkII now widely analized, it seems like the concept of still/motion picture cameras is already becoming accepted. The RED system, promises to leap frog the whole game. With the latest DSLRs being marketed as now reaching 24mp, RED have  blown this figure through the roof, with a proposed 6X17 sensor for 2010 at 261 MP!!!!!!!!!!!!!!!!!!!!  A large panoramic sensor ( or brain ), which is capable of shooting  motion. If this can be pulled off, then everybody who enjoys watching film will benefit, not just those behind the camera. Just to give some idea of what this is about, the 2/3 inch "tiny" sensor at the top, is considered more than adequate for 1080 HD production. Compare that to the Monstro at the bottom of the page and you'll have some idea of what I'm talking about. At 50,000 us dollars it's slightly out of reach for most panoramic photographers, but within the system as a rental item on high end production I can see this having a lot of uses.</p>
<p><a href="http://montsaxonnex.com/blog/wp-content/uploads/2008/11/epic_large.jpg"><img class="alignnone size-full wp-image-65" title="epic_large" src="http://montsaxonnex.com/blog/wp-content/uploads/2008/11/epic_large.jpg" alt="" width="500" height="586" /></a></p>
<p><a href="http://montsaxonnex.com/blog/wp-content/uploads/2008/11/epic_large.jpg"></a> I want to be in the cinema, when the first film shot with one of these is released.  Ade</p>]]></content></entry></feed>